Over the summer Charles and I have been finishing the first draft of the Daishō rules. However, as we live on different sides of the UK we had not had the opportunity to get together to actually playtest them.
So in the last weekend in August the memsahib and myself journeyed to Surrey to meet up with Charles and his Buntai: Matt Cook, Dean Richards, Steph Richards and Sean Bissett-Powell .
You will find that there is now a page dedicated to the playtest reports (see the tabs at top of this page). On that page you will find a fully illustrated report of our first two games.
The rebellious peasants await the arrival of their former masters with trepidation.
This game was played using the basic rules only. No heroic or legendary skills, powers, equipment or creatures were allowed. The idea being was to see if the adapted IHMN core rules worked in the setting.
Two peasants prove their worth and prepare to die for their cause
The result was that they really did. The action flowed quickly, the new skills (replaces ‘talents’) worked well, the forces were evenly matched using the points system and we all had a whale of a time. To see what happened read the report.
Among the lessons learned from this exercise is that we have to review the On (honour) system, particularly with regard to the On rewards for besting a socially superior foe.
There shall be another report soon in which we take the game up a notch and begin introducing Ki powers.